Changelog 2014-12-07

  • New option heuristicWeight for the method Room.findPath() added in order to speed up path finding. The current default value is 10, it was hard-coded to 1 previously.
  • Collision detection algorithm has been updated in order to provide more consistent movement.
  • Increased rampart hits amount from 300 to 1500.
  • Increased rampart construction cost from 500 to 2000 energy units.
  • Increased wall hits amount from 1000 to 2000.
  • Increased extension construction cost from 1000 to 3000 energy units..
  • Decreased extension energy capacity from 500 to 200.
  • Increased spawn construction cost from 2000 to 5000 energy units.
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