Changelog 2016-11-14

  • CARRY parts now don’t have weight penalty when boosted. One CARRY part always generates fatigue as one body part, even if it contains more than 50 energy units.
  • Increased the following boost effects:
    • UO: from +100% to +200% harvest
    • UHO2: from +200% to +400% harvest
    • XUHO2: from +300% to +600% harvest
    • LH: from +30% to +50% repair and build
    • LH2O: from +65% to +80% repair and build
    • GH: from +30% to +50% upgradeController
    • GH2O: from +65% to +80% upgradeController
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