- Added new
public
option toCreep.say
method. You can set it totrue
to allow other players to see the message. - CPU cost of
Creep.say
method is set toNONE
. - Added new
Creep.saying
property that can be used to read the message at the last tick, even by other players. - Moving onto exit tiles now doesn’t generate any fatigue regardless of creep movement capabilities.
- It is now possible to build spawns and extensions near energy sources.
Changelog 2016-07-22
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YESSSSSSSSSSSSSSSSSSSSSSSSSSSS. This is the most important update to happen to Screeps ever.
The rickrolls are strong with this one.
switch (Game.time % 4) {
case 0: creep.say('Never gonna give you up.', true); break;
case 1: creep.say('Never gonna let you down.', true); break;
case 2: creep.say('Never gonna run around...', true); break;
case 3: creep.say('...and desert you.', true); break;
}