Changelog 2016-09-19 Artem from Screeps September 20, 2016 13:59 Follow Added new method Game.market.getOrderById. Updated all script servers to Node.js 6.6.0 (V8 5.1.281.75). Have more questions? Submit a request Comments Hernanduer September 19, 2016 22:59 This seems to have destabilized the Memory system even more, where my current memory usage a few weeks ago was using about 35 cpu it's now using 50 cpu with this update (it's been ~44 for the past week or so) despite few changes on my part. kevban September 20, 2016 02:06 My CPU usage skyrocketed recently too, causing my scripts to break, and I couldn't figure out why. This is the first I'm hearing that the updates might be causing it and that makes total sense. Is there a current effort re: this issue? Wyrframe September 20, 2016 13:59 I can't say mine "skyrocketed," but for the last week up until 19 hours ago, my average CPU usage (over a 3000-tick window) before Memory reserialization was 3.6. 10 hours ago it rose to 4.7, and it's stayed in the 4.6-4.8 range since.